CSCE 4210, Game Programming, is offered by the Department of Computer Science and Engineering at the University of North Texas in Fall 2005.
| When: | Tuesday, 6:00-8:50pm |
| Where: | Art 219 |
| Instructor: | Ian Parberry |
| Contact Information: | http://www.eng.unt.edu/~ian/contact.html |
| Office: | NTRP F209 |
| Office Hours: | Mondays and Wednesdays 3:30-5:00 |
| URL: | http://www.eng.unt.edu/~ian/classes/fall05/CSCE4210/ |
The Lab Managers will be Jeremy Nunn and Erik Carson. Lab hours:
Mon 12 - 5
Tues 12 - 5
Weds 12 - 5
Thurs 12 - 5
| Date | Event |
|---|---|
| Week 1 (Aug. 30): | Artist and Programmer get together in class to form groups. |
| Week 2 (Sept. 6): | Artist and programmer group finalization. |
| Week 3 (Sept. 13): | Programmers turn in preliminary asset list. Artists turn in storyboards. |
| Week 4 (Sept. 20): | Programmers and artists turn in detailed asset list including file names, description, and dimensions. |
| Week 5 (Sept. 27): | Artists turn in plugs to programmers. |
| Week 10 (Nov. 1): | Artists turn in final artwork to programmers. |
| Week 12 (Nov. 15): | Progress test: test your game in class. Bring your game on CD. |
| Week 13 (Nov. 22): | Artists turn in any last-minute updates of final art to programmers. |
| Week 15 (Dec. 6): | Game contest! A panel of game professionals will award prizes to the best games. Read about last year's contest here. |
| Exam Week (Dec. 14, 15): | Programmer interviews. Each programmer group will get 30 minutes to show their game and answer instructor questions. A schedule will be drawn up towards the end of the semester. |