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Announcing
New class on Game Development for Spring 2007
CSCE 4930.003 and CSCE 5933.001
Topics in
Game Development
Instructor: Ian Parberry
Course Codes: CSCE
4930.003 and CSCE 5933.001
When: Spring 2007, Tuesday
and Thursday 1:00-2:20pm
Where: NTRP B158
Prerequisites: CSCE 4210
and CSCE 4220 or consent of the instructor
 

These classes are for the advanced game programming student at the
undergraduate and graduate level. We will cover a selection of advanced
topics in game development, possibly including but not limited to character
animation, procedural content generation, shader techniques, and graphics
special effects. The class will read and discuss articles from the recent
academic and technical literature on game development and related material
from relevant computer science areas. Assessment will be a combination of a
written project, a programming project, and oral presentation.

Lecture Notes
Americans With Disabilities Act
The Department of Computer Science & Engineering cooperates with the Office of Disability Accommodation to make
reasonable accommodations for qualified students (cf. Americans with
Disabilities Act and Section 504, Rehabilitation Act) with disabilities. If
you have not registered with ODA, we encourage you to do so. If you have a
disability for which you require accommodation please discuss your needs with
me after class or submit your written Accommodation Request on or before the
fourth class day.
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